Welcome!
I'm currently working as a cinematic artist at Crytek GmBH.
Latest work:
Crysis 2 Cinematic Intro
Created in CryENGINE 3 and rendered in true Stereoscopic 3D, this introductory cinematic was one of Crysis 2's most important cutscenes. I owned several of the shots and worked on scene layout, lighting, particles and camera movements. The majority of the art and assets were modified from existing ingame assets and given higher polygon counts, larger textures and material tweaks.
Crysis 2 Prophets Journey Trailer
I created several of the shots for this trailer, and worked on scene layout, lighting, particles and shot composition.
